ShaderToy
ShaderToy Development & Transformation
This Project collects my shaderty implementations and transformation into other engines (e.g., GLSL / TAICHI).
![example image](/assets/img/rayMarching.gif)
![example image](/assets/img/heart.gif)
On the Left, Ray Marching; On the Right, Curve Shape and Blur Effect
I also tired programming “Raytracing in One Weekend” with TAICHI for convenient GPU acceleration.
![example image](/assets/img/raytrace.png)
My Results of "Ray Tracing" with TAICHI