ShaderToy

ShaderToy Development & Transformation

Code

This Project collects my shaderty implementations and transformation into other engines (e.g., GLSL / TAICHI).

On the Left, Ray Marching; On the Right, Curve Shape and Blur Effect

I also tired programming “Raytracing in One Weekend” with TAICHI for convenient GPU acceleration.

My Results of "Ray Tracing" with TAICHI